R01SS - um mirante
R01SS is a ruin structure.
It has diffuse, normal, and specular map.
What are diffuse, normal, and specular map ?
We often call it just “texture”. It gives objects color, circumstances, shadows and so on.
Normal map gives objects unevenness.
Specular map gives objects reflection of lights.
how to make these textures effective
Check “Advanced Lighting Model” in Preferences » Graphocs » General (fig.)
gallery (via flickr)
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